Theme is “Time”

The theme for the game jam is “Time” . This is damn exciting. So much so that I fear I might think of a huge idea, to huge to finish in a month. So, lets keep that in mind.

Part of me wants to do a RPG in the style of Chrono Trigger, but that might be to much to chew. I would rather think of a simple hyper casual game that involves the theme, but nothing is really coming to me at the moment. It doesn’t help that I am paper trading on a friday ( one eye on the chart lol ).

Thirty days, dave….. thirty days.

I think I am going to look at art assets and see if I can’t jog an idea in the old brain. I have to come up with a solid idea by the end of the day, or I will be in trouble.


I think I have come up with a pretty descent idea, but after writing somethings down, I realized how crappy of an idea it was. No joke, it is now the tenth, and I came up with the idea on the 6th, but before that, I drafted an entire idea of a game called “Time Harvester” and it was like a growing game, which I think is great…. but no way of getting done in a month. So……..

Time Bomb

Let me present to you “Time Bomb” , which is going to be loosly based on minesweeper.

The game is in lead of points. The object is to disarm all the bombs, highest points wins. To disarm a bomb , each square must be cleared. Leftover time at the end counts as points. Each unturned square is double points.

There would need to be something more here…. but I will have to think more about it. I figure I will think of it as we go. lol

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